hmmm thats very intersenting appently incressing the server.cfg option seting value on this:
SOCKET_BUFFER_SIZE = value of packet size
so it much higher then the cleints socket buffer might be a good way to reduce lag and increase fps server side
the recomended size of the packets the server sends must be at least be dobble of what the clents socket packet size is.
aplently noone knows that servers have to send more data becuse the server does most of the work the clent just sends the data that updates the players actons on the server apently the server is not sending
big enoth packets for the clent to work with so the clent demands more packets in number to get the needed
data which makes more data loss and lost data means more lag basicly biger packet size is needed
for dectcated servers and for your server that runs when you play in single player
so it might be a packet mermory size issue that the server dosn\'t send big enoth packets for the kind of scale size requrements starmade needs for smooth gameplay.
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