- Joined
- Jun 24, 2013
- Messages
- 710
- Reaction score
- 11
0.09376 was the only version that had an actually stable server, all other versions that came afterwards have only caused pain and problems.
The latest build right now, 0.09378, made the server eat a lot more cpu than it should, and also becomes instable after a couple of hours, randomly lagging while the box is not even stressed (ping jittering massively between 20 ms and 300 ms all the time).
It randomly locks up too, sometimes right after a restart. When it locks up, playercount will be shown as N/A and server status will be shown as "online", all players will be thrown out too.
Just making this post to make schema aware that server stability has actually become much worse in some cases, by listing the current problems, although it became more playable than build 0.09377.
EDIT: Starmote seems to freeze every hour as well, by simply not updating info anymore.
The latest build right now, 0.09378, made the server eat a lot more cpu than it should, and also becomes instable after a couple of hours, randomly lagging while the box is not even stressed (ping jittering massively between 20 ms and 300 ms all the time).
It randomly locks up too, sometimes right after a restart. When it locks up, playercount will be shown as N/A and server status will be shown as "online", all players will be thrown out too.
Just making this post to make schema aware that server stability has actually become much worse in some cases, by listing the current problems, although it became more playable than build 0.09377.
EDIT: Starmote seems to freeze every hour as well, by simply not updating info anymore.