- Joined
- Oct 30, 2015
- Messages
- 691
- Reaction score
- 254
Starmade needs game-mode to be selectable when an admin is setting up their server. Every time changes are suggested to the game someone cries "you are trying to force me to play your style". Clearly people have distinctive ideas about how they want to play SM and Schine has said they want to be inclusive.
Suggested game-modes:
1) Single player: Full HB (unlimited protection) , undeathinator etc. [4x]
2) Single player/survival-hardcore: Limited HB protection, limited re-spawns, consumable Air/Fuel/Ammo. [Survival]
3) MP free-for-all: few 'rules'...mostly as it is currently. [4x]
4) MP builder-friendly: PvE (or not), no human Vs human combat (auto-denied). RP and build-focused, possibly with custom mobs/enemies. Full HB protection. [Creative or PvE]
5) MP-Arena: Like a build-friendly server but focused on PVP tournaments, arena combat, contests & duels. No unprovoked human combat; automatic consequences for griefing. Consent required for PvP-combat. Full HB protection (extends to entire sector?) Formal combat among human only...Arena-block required as part of development. [Hybrid or Formal-PvP]
6) MP-faction war: This one has the trickiest balance elements as it attempts to regulate a persistent PvP war with individual joining and leaving regularly. Debates are ongoing regarding FP-policies, limiting HB protections, and other meta-game issues. [If RTS is incorporated, it would be used in this mode.]
7) MP-Adventure: Adventure-mode would be similar to a campaign in Dungeons & Dragons. The admin would spend time creating content, missions, quests, stories, custom mob-factions etc. Players would join and explore the galaxy solo [4X] ... or join a quest-party to follow the 'plot' [PvE & Scripted Adventure].
Suggested game-modes:
1) Single player: Full HB (unlimited protection) , undeathinator etc. [4x]
2) Single player/survival-hardcore: Limited HB protection, limited re-spawns, consumable Air/Fuel/Ammo. [Survival]
3) MP free-for-all: few 'rules'...mostly as it is currently. [4x]
4) MP builder-friendly: PvE (or not), no human Vs human combat (auto-denied). RP and build-focused, possibly with custom mobs/enemies. Full HB protection. [Creative or PvE]
5) MP-Arena: Like a build-friendly server but focused on PVP tournaments, arena combat, contests & duels. No unprovoked human combat; automatic consequences for griefing. Consent required for PvP-combat. Full HB protection (extends to entire sector?) Formal combat among human only...Arena-block required as part of development. [Hybrid or Formal-PvP]
6) MP-faction war: This one has the trickiest balance elements as it attempts to regulate a persistent PvP war with individual joining and leaving regularly. Debates are ongoing regarding FP-policies, limiting HB protections, and other meta-game issues. [If RTS is incorporated, it would be used in this mode.]
7) MP-Adventure: Adventure-mode would be similar to a campaign in Dungeons & Dragons. The admin would spend time creating content, missions, quests, stories, custom mob-factions etc. Players would join and explore the galaxy solo [4X] ... or join a quest-party to follow the 'plot' [PvE & Scripted Adventure].
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