In that case, they should be given some sort of advantage over the other two missile systems. Why use this pieces of crap when they are inferior to both other missile types? As to your argument about them being \"heatseekers\" and \"dumb\"... then why don\'t they just turn around and instantly explode your own ship, as it is the closest target - also, why do they target the CORE and not the THRUSTERS, where the heat is generated?
I personally don\'t mind the friendly fire, as it helps (gameplay wise) keep them on smaller fighters, thus keeping the game more balance - but I think something should be added to the missiles - making them faster, have a small amount of shield pentration, and have significantly reduced hull destruction (apparently Schema has fixed that today, at least in part, but I have yet to test). Then add the ability for missiles to be shot down by auto-turrets, and heatseekers will become very useful, powerful weapons on up-close Fighters.