So here's some much more useful things the community could use in-game during the next year or so... you know... instead of wasting time on an unpopular power overhaul...
- fix factions - e.g. - encourage larger memberships and less 1-manning.
- correctly parse all the config files so we can understand and effectively mod them
- mod support in general
- more server admin support & tools
-- especially... easier ways for servers to update themselves and clean entities
- better custom texture / block support
- more block IDs
- shipyard fixes
- optimization, optimization, and more optimization
-- LODs
- try bringing back cookie planets or at least give servers the option to choose which planet type
- fix mirror symmetry vs. regular symmetry
-- fix undo - redo errors associated with this with wedges & slabs
- fix (eg - remove) radial menus (since they take more clicking and are less efficient)
-- put slabs back into adv build mode menu
- "fill" options in advance build mode - eg - allow filling of an enclosed / selected area with the desired block similar to how build guides operate, but internal to an area bounded by other blocks. This will solve players' frustrations / tedium with placing thousands of shield, thrust, etc systems.
- pg up /down for mousewheel functions for laptop users
- scripting system in or out of game for NPC dialog
-- sets up the foundation for quests, missions, specialized vendors, random RP info
- flora
- fauna
-- better tools for server admins to control spawns
- fix AI spawn groups under the admin tab/ship catalog
- allow mass set / unset of ship attributes / permissions in the ship catalog by admins
-- eg - fix the "enemy useable" bug
- fix dates and ownership in the ship catalog
...
yeah, so basically lots of great & more important stuff for Schine to spend time on. I'll update this with feedback and suggestions from below as they come in.
- fix factions - e.g. - encourage larger memberships and less 1-manning.
- correctly parse all the config files so we can understand and effectively mod them
- mod support in general
- more server admin support & tools
-- especially... easier ways for servers to update themselves and clean entities
- better custom texture / block support
- more block IDs
- shipyard fixes
- optimization, optimization, and more optimization
-- LODs
- try bringing back cookie planets or at least give servers the option to choose which planet type
- fix mirror symmetry vs. regular symmetry
-- fix undo - redo errors associated with this with wedges & slabs
- fix (eg - remove) radial menus (since they take more clicking and are less efficient)
-- put slabs back into adv build mode menu
- "fill" options in advance build mode - eg - allow filling of an enclosed / selected area with the desired block similar to how build guides operate, but internal to an area bounded by other blocks. This will solve players' frustrations / tedium with placing thousands of shield, thrust, etc systems.
- pg up /down for mousewheel functions for laptop users
- scripting system in or out of game for NPC dialog
-- sets up the foundation for quests, missions, specialized vendors, random RP info
- flora
- fauna
-- better tools for server admins to control spawns
- fix AI spawn groups under the admin tab/ship catalog
- allow mass set / unset of ship attributes / permissions in the ship catalog by admins
-- eg - fix the "enemy useable" bug
- fix dates and ownership in the ship catalog
...
yeah, so basically lots of great & more important stuff for Schine to spend time on. I'll update this with feedback and suggestions from below as they come in.
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