What if scanners had an additional tiered effect? One that affected how targeting works in addition to the current scanning mechanic. more scanners would up you in targeting ability.
Lvl 1: Basic targeting, AI basically aims for random blocks on in a ship
Lvl 2: Non essential subsystems can be targeted like effect blocks and logic blocks
Lvl 3: Large subsystems can be targets such as shields, power, weapons, and engines.
Lvl 4: essential subsystems can be targeted such as computers
Lvl 5: detect cloaked vessels for short periods of time.
This would give players the ability to disable ships and make combat a bit more involved.
Lvl 1: Basic targeting, AI basically aims for random blocks on in a ship
Lvl 2: Non essential subsystems can be targeted like effect blocks and logic blocks
Lvl 3: Large subsystems can be targets such as shields, power, weapons, and engines.
Lvl 4: essential subsystems can be targeted such as computers
Lvl 5: detect cloaked vessels for short periods of time.
This would give players the ability to disable ships and make combat a bit more involved.