- Joined
- Dec 23, 2014
- Messages
- 7
- Reaction score
- 2
Thought it would be a good idea to be able to use a salvage beam to pick up items dropped by enemies in combat instead of flying through it, gets the items to the storage chests that much faster.
(or maybe a looting beam, if ships can't be fitted with a salvager)
On another thought I think it would be cool to have drone specified AI aside from "ship" and "turret"
Like "Repair" and "Salvage"
also a drone docking module that when activated (can be bound to 1-9) will release the drone to do whatever it does (salvage, attack, heal, whatever drone features are in the future) when activated a second time they return to the ship and redock. (or if pathfinding and collision is an issue they return to a Radius around the ship and teleport back to the dock)
(or maybe a looting beam, if ships can't be fitted with a salvager)
On another thought I think it would be cool to have drone specified AI aside from "ship" and "turret"
Like "Repair" and "Salvage"
also a drone docking module that when activated (can be bound to 1-9) will release the drone to do whatever it does (salvage, attack, heal, whatever drone features are in the future) when activated a second time they return to the ship and redock. (or if pathfinding and collision is an issue they return to a Radius around the ship and teleport back to the dock)