This seems to work for me, on Linux, under OpenGL:Why can't the game actually be maximized in windowed mode? It wants to stay as a freefloating window instead of being locked to the boundaries of the screen. I hit the maximize button and it just restores back down. It's quite annoying.
G_RESOLUTION = 1920 x 1200
G_FULLSCREEN = false
G_WINDOWED_BORDERLESS = true
I already had AntiAliasing set to 0.that is a limitation in OpenGL afaik ... i guess you have AA set to something other than 0 ?
disable it and try again
Thank you. Can confirm that this works on windows 10. A split second of screen flicker when I click in and out of the window, but it works nonetheless.This seems to work for me, on Linux, under OpenGL:
settings.cfg
Of course you'll need to adjust the resolution to the actual resolution you're using.Code:G_RESOLUTION = 1920 x 1200 G_FULLSCREEN = false G_WINDOWED_BORDERLESS = true
hth