Random Planet Generation like stations

    Yes? no?

    • Yes, all yes, sounds great

      Votes: 2 18.2%
    • Yes, but only for the part of multiple planet format

      Votes: 0 0.0%
    • Yes, but the % need furthur discussion (of cause, that one is just an example)

      Votes: 3 27.3%
    • Nope, I have a better solution

      Votes: 0 0.0%
    • Nope, but i like the Epic Huge Planet thing, i hate the current planet or the old disk

      Votes: 3 27.3%
    • Nope, i only like the current planet

      Votes: 1 9.1%
    • Nope, I only like the disk planet

      Votes: 1 9.1%
    • Huge Yes, just not the epic huge planet, loading sucks

      Votes: 1 9.1%

    • Total voters
      11
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    So, there are many different planet ideas among the suggestion forum
    And WHY we can't have all of it? like we have the different stations, just a probability issue.

    I mean, this is a universe, not every planet is rounded. There should be more forms.
    Why not......(for example)

    40% current planet
    20% disk planet
    15% Valiant70's planet
    15% Cube planet
    10% Epic Huge Planet(see below)

    Epic Huge Planet=another World. So it works like changing world in minecraft
    Instead of loading screen, we can have special effect like the one we are having for jump/warp effect
    The special effect is about heat generated when you pass through the atmosphere.
    So it blinds you for a short period of time with strong light cause by heat

    This have a few advantages:
    1.)it draw super quick, just a image in the space, not blocks need to draw before entering the planet
    2.)it have a loading time, but it do not feel like loading with the effect screens.
    3.)With the planet in Minecraft way generated, each time it only
    need to generate the few thousand of block within your view distance. Super fast to generate/load
    4.)disabling "Star Eater"(the massive salvager), save the server from massive mining lag
    5.)we can have super big planet, maybe this (faction block can't control the whole planet, PvP war to fight for full control of the planet) would be a good thing with such huge planet

    Disadvantage:
    1.) you can't have building punch through the atmosphere
     
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    I'd guess the reason would be consistency for actual implementation. Except for "Epic Huge Planet" which won't happen because of the "seamless" philosophy the game's development follows. Even a transition is a loading screen, just dressed up in a way. I think Valiant70's planets would be amazing if they worked, and effectively cause flat, dodecahedron, and cubes to be obsolete in function since they could be massive and have theoretically good performance on top of that.
     

    NeonSturm

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    Originally, schema did not want SM to be another Untold Universe (which implemented what you said about super-huge planets)

    But if all these things would just be a change of coordinates and rotations for planet plates...? I don't know if schema can really go against it while implementing mod support at the same time.
     
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    Originally, schema did not want SM to be another Untold Universe (which implemented what you said about super-huge planets)

    But if all these things would just be a change of coordinates and rotations for planet plates...? I don't know if schema can really go against it while implementing mod support at the same time.
    THIS SOUNDS SOMETHING
     

    Crimson-Artist

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    It would be kind of cool if we have rare cube planets like they had in SPORE. would kind of fit the blocky world better then the other ones.
     
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    It would be kind of cool if we have rare cube planets like they had in SPORE. would kind of fit the blocky world better then the other ones.
    yes, that's what i mean, we should have different kind of planets, there is a group of people who enjoy cube planet so much