You can overclock the simple timer by linking it directly to 2 activation modules, linking the timer to a not, then linking the not to 2 activation modules, and linking the activation modules to a t-flip-flop. Repeat the process each time you want to double the speed, replacing the timer with the last t-flip-flop. I saw someone post this and it works great. Of course, I have yet to test this with complex logic.
EDIT: Came back with the original post:
http://starmadedock.net/threads/try...ck-faster-for-a-push-effect.8662/#post-227572