Bug Quitting the game resets refresh rate (when not 60Hz, may crash some OSes)

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    May 1, 2014
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    Game version: v0.1421 build 20140404_194643

    I have a 120Hz screen, but quitting the game changes the refresh rate to "auto", which is 60Hz.
    This crashes some OSes and killing the process java (not just terminating) closes the game without changing the refresh rate.
    This is not a problem with any OS or with the game itself, it's a known bug in lwjgl.

    More about this here: https://github.com/LWJGL/lwjgl/issues/64

    This bug was found in minecraft and has been fixed, all you need to do is update the game to use the latest lwjgl version.

    Just wanted to report this here because this crashed my PC 4 times before I could even build my first spaceship and this bug was the reason I stopped playing minecraft a year ago. I think I like starmade, so I don't want that to happen again.

    Thanks :)