- Joined
- Jul 3, 2013
- Messages
- 220
- Reaction score
- 34
Since a few others have posted about the whole "war" thingamajig and weighed their opinions about the various sides in it; I figured I might as well throw in my own 2 credits about how things are on the server it's taking place on.
Then I remembered that no one cares about anything other than the drama and those involved usually twist the facts about what happened in order to make themselves look better.
So instead I just went with my view of the factions, you're more than welcome to have your own opinions of course; but I feel that there might be some interested in the opinion of someone who doesn't have much to gain or lose from this "war". And more importantly, one that is actually active on the server; hurr.
Plus, a bit more publicity for Illusive isn't bad. (That's 77.111.242.197:4242 btw)
More publicity = More people
More people = More targets
Targets + BOOM =
Enough wanking, let's start with the larger factions. And by larger I mean louder; not necessarily having more members.
Let's start with everyone's favorite targe-- I mean faction. The DFN
Wow.
How do they even begin to manage this POS?
70+ members, yet most of them inactive most of the time. Massive amounts of resources available, used to buy decorated but tactically inferior ships, Near non-existant leadership system, Creeper_God's the only one I see actually getting anything done. Debris hasn't logged in for ages (For computer problems but still) and the only time he speaks is to talk smack. THE FEW MEMBERS THEY DO HAVE ONLINE JERKING THEMSELVES OFF AT THE HOMEBASE DOING F-ALL BECAUSE THEY DON'T HAVE THE MENTAL CAPACITY TO DO SOMETHING WITHOUT ORDERS OTHER THAN BREATHE AND WHINE ABOUT GETTING SPAWNKILLED
*Deep Breaths*
*Cute Pictures*
*Amplified Relaxed States*
Okay.
If you're thinking of joining this faction, let me brief you on what you're going to need:
To join the faction:
An application, all information can be located on the first post of their thread.
To actually BE in the faction:
Bring your own ship, for your own good.
Be your own leader, don't wait for orders.
l33t 5killz.
That's right, what may possibly be the largest faction in Starmade history is the game's hardcore mode.
Now WHY would you want to join them?
DFN members tend to be lambs, if you've got the plans for glory, they'll bring the guts (To be splattered).
Massive resource pool (Though most of it in the hands of a select few).
Since many (active) players in the faction aren't very skilled, a decently skilled player will go up ranks very quickly.
LOTS OF ENEMY TARGETS *DROOL*
For all the problems it has, they have a lot going for them. They just need someone to pull it all together.
Don't bother following their rules, they pretty much hire every bum off the street who can fill in an application, so they don't even know the rules. Since they're still in; they probably stopped caring.
The key to this is being a leader without sounding like a leader. When a higher up does talk, just smile, nod, and pay lip service and you'll be fine.
When you mention something and you see others working to see it done; you'll know who the real leader is.
Alternatively, if you can be that guy that helps bring it together, you could possibly be the most powerful person in Starmade.
While we're at it, let's talk a bit about the DFMC.
It's a great theory really, create a subfaction with its own autonomous leadership and resource base in order to better both factions as a whole (and more importantly have a second invulnerable homebase).
And wow, how they did it entirely wrong.
Let's see what we have here:
- They assigned their more active subordinates along with the also more active newbies to another's command.
- They gave them pretty much no orders or plan of action to lead to the aforementioned "betterment of both factions".
- They let them run off to another server.
- They let them accept "aid" from someone who obviously has ulterior motives and is tied to their most bitter enemy.
- Oh, did I mention the guy who gave the aid also said something along the lines of "We have no allies" and "The only real peace is dependency"?
What *might* have been done was to use the subfaction as a screen and training ground; allowing them to train newbies with other newbies and sniff out any undesirables. With proper care and training they could maintain their "Open to (almost) everyone" stance without risking their base. Too late for that now.
Hey, the next time you want to give away members, can you send a few my way? I could always use more targets.
Anywho, that went on long. I promise the other factions will be much shorter. They have fewer things to rant about.
Void Templar are next on the list.
And they are gr8 (Hai Guiz!)
The VT are arguably the most active faction on Illusive. Why?
- Active members result in more active members.
- Promotions are open to everyone and is done by accomplishing a set amount of goals that are clearly outlined. None of this "Oh I think you deserve a promotion so here".
- The core base of VT is made up of experienced players. Some, like Claru, are former Calderon Republic members (I miss those guys, they actually shot back and drove me off a few times instead of dying without me even firing my main guns.).
- Said base is not above coming to the aid of one of its members (Learned that the hard way I did).
- Their ship designs are solid (Also learned that the hard way, though I think it would've helped if I could see it without lagging out; probably a lot bigger than the ship I was piloting at the time).
As a leader, Claru doesn't talk much, but has the guns to back his talk and then some. That's a huge plus in my book.
Join them, learn loads, and have fun with it. Without all the penis-waggling done in so many factions. I *might* have joined them if it wasn't for the fact that they don't have a lot of enemies and wouldn't take kindly to me fixing that.
That, and Claru is an admin, so I might not get off with just a slap on the wrist.
The Rebel Alliance, is well... I can't really say much about them as their presence on Illusive was short and fleeting. At most I saw ObiShawnKenobi being tagged by spawnkillers and he did what he does best. Talk.
That being said, the fact that the RA still a thing here is a testament to how loud he is. It goes down and comes back like a Nintendo boss. Dr Wily and Sigma got nothin on the RA. You can bring it down and they'll still be there.
Like actual rebels, get it?
Or a herpes outbreak.
The RA have their own server, you'll probably have to see it yourself to get a real opinion.
Next up, we have Argos Rho, aka Lillymu Mercenary Co.
Violence and Profit. The two hallmarks of modern society, wrapped in a convenient package.
- The requirements to join are quite high (meaning they actually say no sometimes :V), which implies a higher quality of individual members.
- Their designer(s?) has a very good grasp on game mechanics, and their ships reflect that (though a bit pricey due to hard hull; can't stand the stuff myself), but more importantly THEY HAVE BIG GUNS. They also have the most visible lead in jammer technology.
- They do come off as snobbish. As it's a BLOCKLAND forum, you can expect quite a bit of that drama to spill over but THEY HAVE BIG GUNS so it evens out.
- They conduct regular drills to keep their members up to speed; they seem to be rather centralized, though their scheduling lacks a bit even if their combat capabilities are solid.
- You can expect going up in rank to be rather difficult (Compared to other Starmade actions) as you'll have more competition.
- Lately they haven't been very active, as mentioned by Purgatory who went and started his/her own faction. Must be that real life stuff I hear so much about (No idea what it is, is it edible?)
- T.H.B.G.
If you join, prepare to have fun, possibly at everyone else's expense. And enjoy it!
I *might* have joined them, but they don't like box ships; so attempting to join will just hurt my fragile feelings. :'(
Then I remembered that no one cares about anything other than the drama and those involved usually twist the facts about what happened in order to make themselves look better.
So instead I just went with my view of the factions, you're more than welcome to have your own opinions of course; but I feel that there might be some interested in the opinion of someone who doesn't have much to gain or lose from this "war". And more importantly, one that is actually active on the server; hurr.
Plus, a bit more publicity for Illusive isn't bad. (That's 77.111.242.197:4242 btw)
More publicity = More people
More people = More targets
Targets + BOOM =
Enough wanking, let's start with the larger factions. And by larger I mean louder; not necessarily having more members.
Let's start with everyone's favorite targe-- I mean faction. The DFN
Wow.
How do they even begin to manage this POS?
70+ members, yet most of them inactive most of the time. Massive amounts of resources available, used to buy decorated but tactically inferior ships, Near non-existant leadership system, Creeper_God's the only one I see actually getting anything done. Debris hasn't logged in for ages (For computer problems but still) and the only time he speaks is to talk smack. THE FEW MEMBERS THEY DO HAVE ONLINE JERKING THEMSELVES OFF AT THE HOMEBASE DOING F-ALL BECAUSE THEY DON'T HAVE THE MENTAL CAPACITY TO DO SOMETHING WITHOUT ORDERS OTHER THAN BREATHE AND WHINE ABOUT GETTING SPAWNKILLED
*Deep Breaths*
*Cute Pictures*
*Amplified Relaxed States*
Okay.
If you're thinking of joining this faction, let me brief you on what you're going to need:
To join the faction:
An application, all information can be located on the first post of their thread.
To actually BE in the faction:
Bring your own ship, for your own good.
Be your own leader, don't wait for orders.
l33t 5killz.
That's right, what may possibly be the largest faction in Starmade history is the game's hardcore mode.
Now WHY would you want to join them?
DFN members tend to be lambs, if you've got the plans for glory, they'll bring the guts (To be splattered).
Massive resource pool (Though most of it in the hands of a select few).
Since many (active) players in the faction aren't very skilled, a decently skilled player will go up ranks very quickly.
LOTS OF ENEMY TARGETS *DROOL*
For all the problems it has, they have a lot going for them. They just need someone to pull it all together.
Don't bother following their rules, they pretty much hire every bum off the street who can fill in an application, so they don't even know the rules. Since they're still in; they probably stopped caring.
The key to this is being a leader without sounding like a leader. When a higher up does talk, just smile, nod, and pay lip service and you'll be fine.
When you mention something and you see others working to see it done; you'll know who the real leader is.
Alternatively, if you can be that guy that helps bring it together, you could possibly be the most powerful person in Starmade.
While we're at it, let's talk a bit about the DFMC.
It's a great theory really, create a subfaction with its own autonomous leadership and resource base in order to better both factions as a whole (and more importantly have a second invulnerable homebase).
And wow, how they did it entirely wrong.
Let's see what we have here:
- They assigned their more active subordinates along with the also more active newbies to another's command.
- They gave them pretty much no orders or plan of action to lead to the aforementioned "betterment of both factions".
- They let them run off to another server.
- They let them accept "aid" from someone who obviously has ulterior motives and is tied to their most bitter enemy.
- Oh, did I mention the guy who gave the aid also said something along the lines of "We have no allies" and "The only real peace is dependency"?
What *might* have been done was to use the subfaction as a screen and training ground; allowing them to train newbies with other newbies and sniff out any undesirables. With proper care and training they could maintain their "Open to (almost) everyone" stance without risking their base. Too late for that now.
Hey, the next time you want to give away members, can you send a few my way? I could always use more targets.
Anywho, that went on long. I promise the other factions will be much shorter. They have fewer things to rant about.
Void Templar are next on the list.
And they are gr8 (Hai Guiz!)
The VT are arguably the most active faction on Illusive. Why?
- Active members result in more active members.
- Promotions are open to everyone and is done by accomplishing a set amount of goals that are clearly outlined. None of this "Oh I think you deserve a promotion so here".
- The core base of VT is made up of experienced players. Some, like Claru, are former Calderon Republic members (I miss those guys, they actually shot back and drove me off a few times instead of dying without me even firing my main guns.).
- Said base is not above coming to the aid of one of its members (Learned that the hard way I did).
- Their ship designs are solid (Also learned that the hard way, though I think it would've helped if I could see it without lagging out; probably a lot bigger than the ship I was piloting at the time).
As a leader, Claru doesn't talk much, but has the guns to back his talk and then some. That's a huge plus in my book.
Join them, learn loads, and have fun with it. Without all the penis-waggling done in so many factions. I *might* have joined them if it wasn't for the fact that they don't have a lot of enemies and wouldn't take kindly to me fixing that.
That, and Claru is an admin, so I might not get off with just a slap on the wrist.
The Rebel Alliance, is well... I can't really say much about them as their presence on Illusive was short and fleeting. At most I saw ObiShawnKenobi being tagged by spawnkillers and he did what he does best. Talk.
That being said, the fact that the RA still a thing here is a testament to how loud he is. It goes down and comes back like a Nintendo boss. Dr Wily and Sigma got nothin on the RA. You can bring it down and they'll still be there.
Like actual rebels, get it?
Or a herpes outbreak.
The RA have their own server, you'll probably have to see it yourself to get a real opinion.
Next up, we have Argos Rho, aka Lillymu Mercenary Co.
Violence and Profit. The two hallmarks of modern society, wrapped in a convenient package.
- The requirements to join are quite high (meaning they actually say no sometimes :V), which implies a higher quality of individual members.
- Their designer(s?) has a very good grasp on game mechanics, and their ships reflect that (though a bit pricey due to hard hull; can't stand the stuff myself), but more importantly THEY HAVE BIG GUNS. They also have the most visible lead in jammer technology.
- They do come off as snobbish. As it's a BLOCKLAND forum, you can expect quite a bit of that drama to spill over but THEY HAVE BIG GUNS so it evens out.
- They conduct regular drills to keep their members up to speed; they seem to be rather centralized, though their scheduling lacks a bit even if their combat capabilities are solid.
- You can expect going up in rank to be rather difficult (Compared to other Starmade actions) as you'll have more competition.
- Lately they haven't been very active, as mentioned by Purgatory who went and started his/her own faction. Must be that real life stuff I hear so much about (No idea what it is, is it edible?)
- T.H.B.G.
If you join, prepare to have fun, possibly at everyone else's expense. And enjoy it!
I *might* have joined them, but they don't like box ships; so attempting to join will just hurt my fragile feelings. :'(