Quick question on logic

    StormWing0

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    hmm I've gotten thrusterless Ships to work fine under AI control. If you've got a logic clock hooked up to the push effect the AI doesn't care and will aim in a direction as long as it has a gun. Now the downside is if the push thrust is greater than the thruster block strength the AI tends to forget how to avoid hitting things it isn't suppose to. This is both good and bad depending on what is going on.