quick logic help?

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    Hello

    I was wondering if someone could let me know how to use logic to keep a system activated indefinitely, assuming enough power is available. In this case I am trying to have jammers turned on at all times, even when a ship is vacant. Thanks in advance for your help!​
     

    Valiant70

    That crazy cyborg
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    An unoccupied ship may not jam or cloak.
     
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    I can see some items being on 100% of the time and would love a basic jamming block for turrets and more stationary targets (why build a pop up turret on a asteroid when everyone knows its their from 10km?) maybe with a higher drain per block to keep it less in use on moving targets