quick logic help?

    Joined
    Jul 5, 2013
    Messages
    4
    Reaction score
    4
    Hello

    I was wondering if someone could let me know how to use logic to keep a system activated indefinitely, assuming enough power is available. In this case I am trying to have jammers turned on at all times, even when a ship is vacant. Thanks in advance for your help!​
     

    Valiant70

    That crazy cyborg
    Joined
    Oct 27, 2013
    Messages
    2,189
    Reaction score
    1,167
    • Thinking Positive
    • Purchased!
    • Legacy Citizen 4
    An unoccupied ship may not jam or cloak.
     
    Joined
    Feb 13, 2015
    Messages
    40
    Reaction score
    5
    • Purchased!
    I can see some items being on 100% of the time and would love a basic jamming block for turrets and more stationary targets (why build a pop up turret on a asteroid when everyone knows its their from 10km?) maybe with a higher drain per block to keep it less in use on moving targets