- Joined
- Aug 24, 2013
- Messages
- 56
- Reaction score
- 18
I have some functionality questions on how the game mechanics work in relation to ship security. I realize the best way to secure your ship is to dock it with your faction base.
Preconditions for scenario #1
You are in space (not docked)
You are in a ship without a faction module
You log out of Starmade
Your ship is a persistent entity on the Starmade server
If someone (let’s call him Tiki Bob) finds your ship they can enter the core and do as they please.
Q1 – Can Tiki Bob use salvage cannons and suck up the ship or does he have to first overheat the core first?
Scenario #2
Same as 1 but there is a faction module on the ship
Tiki Bob finds a ship in space so he locks his AMCs onto the faction block and opens fire.
Q2 – Does he first have to overcome the shields first?
Q3 – Is breaking blocks on an unmanned ship considered a hostile act for AI turrets?
Q4 – Do AI turrets on unmanned ships function when the pilot is offline?
Q5 – If the ship was parked (but not docked) in front of a faction base would an aggressive act cause the faction bases’ turrets to open fire?
The reason I ask… Life without chain docking is hard.
I have started construction on my first large ship with multiple turrets. I would like to “anchor” my large ship within the defensive perimeter of my faction base and continue on with my construction efforts free from the possibility that I would log in and see an empty hull sitting on cinderblocks. Dang you Tiki Bob!!!
Thanks
-Rune
Preconditions for scenario #1
You are in space (not docked)
You are in a ship without a faction module
You log out of Starmade
Your ship is a persistent entity on the Starmade server
If someone (let’s call him Tiki Bob) finds your ship they can enter the core and do as they please.
Q1 – Can Tiki Bob use salvage cannons and suck up the ship or does he have to first overheat the core first?
Scenario #2
Same as 1 but there is a faction module on the ship
Tiki Bob finds a ship in space so he locks his AMCs onto the faction block and opens fire.
Q2 – Does he first have to overcome the shields first?
Q3 – Is breaking blocks on an unmanned ship considered a hostile act for AI turrets?
Q4 – Do AI turrets on unmanned ships function when the pilot is offline?
Q5 – If the ship was parked (but not docked) in front of a faction base would an aggressive act cause the faction bases’ turrets to open fire?
The reason I ask… Life without chain docking is hard.
I have started construction on my first large ship with multiple turrets. I would like to “anchor” my large ship within the defensive perimeter of my faction base and continue on with my construction efforts free from the possibility that I would log in and see an empty hull sitting on cinderblocks. Dang you Tiki Bob!!!
Thanks
-Rune