- Joined
- Jan 1, 2013
- Messages
- 772
- Reaction score
- 452
So I have found some issues from using lots of power/sheilds (Using http://starmade.org/content/max-reactor-continuation-project-hangman as a benchmark, with 1million sheild blocks added)
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Sheild Lag - When shooting at shields they eventually begin letting damage through, BEFORE the sheilds are even close to failing. I tested this on several servers and it seems dependant on the servers hardware (weaker servers let damage past sooner) This sheild lag effectively reduces the potency of sheilds the more people/guns are shooting at it (as well as by increased cannon speeds)
Power/Sheild Initiation - Either the power is finishing its calculations before sheilds, or its set to be done before sheilds even start, this isnt a problem in itself, its just highly noticeable in the higher numbers with power being updated minutes before sheilds are updating (all starting after the actual blocks are loaded)
This really becomes an issue in 3 situations
First, when a ship is loading in, it is vulnerable for litterally minutes (perhaps locking the core and giving invulnerability until fully loaded would solve this?)
Second, the same update problem is a MAJOR issue when blocks are destoryed, it takes minutes before the ship actually registers the loss of power/sheild blocks (the blocks are gone, but their contribution to the ship stays for minutes)
Third, is that other ships trying to load in at the same time are stuck in que behind the massive calculations of the large ship, meaning that all ships not previously loaded into the sector are gimped until the large ship (or ships... god forbid) is finished calculating.
[*]
Sheild Lag - When shooting at shields they eventually begin letting damage through, BEFORE the sheilds are even close to failing. I tested this on several servers and it seems dependant on the servers hardware (weaker servers let damage past sooner) This sheild lag effectively reduces the potency of sheilds the more people/guns are shooting at it (as well as by increased cannon speeds)