\"AMCs do way too much damage. Yes I know that DPS decreases as you get more, but when each shot from a 250 block array can kill hardened hull in a single shot there is an issue. 64 block arrays can kill hardened hull in two shots.\"
I think it is okay that if you have a 250 block array, it can kill hardened hull in a single shot.
\"How does raising the amount of shield HP not cause this same issue? If people want to take your shields out faster, they would increase their DPS (more amc arrays vs bigger ones), just like lowering AMC damage.... The difference is lowering AMC damage would ALSO make hull worthwhile.\"
I think the shields should be taking the majority of the damage before it gets down to hull. If 2 ships are moving, and you have layers of hardened hull or even shield blocks surrounding your core, it is not that easy to take out someone\'s core. You have to hit the same spot more than once, and when they are moving around, that doesn\'t happen easily.
\"What? The point of hull is to prevent damage to internal parts. With the current AMCs, they cut through hull like butter and make it worthless for anything other than looks.
So 4 250 block arrays can kill almost 40 hardened hull blocks per second... That is ridiculous. Once shields are down, the ship is cored instantly.\"
I think hardened hull is good for protecting internals when it comes to smaller ship attacks, however, when something huge with a huge weapons system attacks, and your shields are gone I don\'t see why it can\'t burn through 1 hardened hull per shot. Even if a block is damaged instead of gone, you would still need to go looking for it on your entire ship. It just takes forever. What\'s the difference between that and putting a block in a hole? we should on fight on my server sometime, I can show you what a well designed ship can do with layers of hardened hull and other blocks around the inside surrounding the core. You will see that when I spawn them as pirates, and I fight them with the same ship, they have significant damage on the outside before the shots ever land on the core. The wrecks look really cool. Even without shields ships can take a beating before being destroyed completely. It\'s going to get messed up, but it\'s not instantly cored.
I think we disagree on the function of hull. I see it as a last resort, while you want it to more in the forefront of primary protection. I think shields should be the main protection, and we should prevent things from hitting the hull altogether so we don\'t need to repair and look for damage every time we get in a fight.
Another thing is, let\'s say we don\'t nerf the AMCs, throw a volley of lock on missiles at the thing, and it\'s going to do the same thing, and it will more likely \"core\" the ship than trying to kill it with AMCs.