I basically want to be able to do something like this with my ships:
http://aureltristen.deviantart.com/art/SDF-1-Transformation-119581580
Has any kind of piston/rotor/movement block type been mentioned by Schema in the past? Would it even be possible in the game engine?
It would also be nice to be able to program triggers for movement blocks through LUA for your ship. For example, selecting a missile group from the quickbar triggers movement blocks that open silo bay panels or having a large array of movement blocks shift your ships armor panels into a 'offense' mode, revealing weapons systems when you enter a specificed camera block.
I think this would a huge amount of aesthectic options for ship building, but I understand that it would probably be a huge undertaking with many things to consider. If all else fails, you may be able to jerry rig rotating ship parts with docking blocks and programmable AI in the future.
http://aureltristen.deviantart.com/art/SDF-1-Transformation-119581580
Has any kind of piston/rotor/movement block type been mentioned by Schema in the past? Would it even be possible in the game engine?
It would also be nice to be able to program triggers for movement blocks through LUA for your ship. For example, selecting a missile group from the quickbar triggers movement blocks that open silo bay panels or having a large array of movement blocks shift your ships armor panels into a 'offense' mode, revealing weapons systems when you enter a specificed camera block.
I think this would a huge amount of aesthectic options for ship building, but I understand that it would probably be a huge undertaking with many things to consider. If all else fails, you may be able to jerry rig rotating ship parts with docking blocks and programmable AI in the future.