hey guys, I think I have an idea why it\'s doing this.
It\'s possible that, in the last update, the shop spawn number is being changed into an integer somewhere, rounding it either up or down. If this is the case, no shops would spawn if the probability is less than 0.5, since it would be rounded down to 0. But if the probability is 0.5 or higher, it would be rounded up to 1, spawning a station in each system.
This describes the behavior some people are describing, and is also relatively easy to fix (just need to find the place it\'s doing this, and change integer to double or whatever).
Hope this helps with fixing the issue.