Bug nullPointer loops after recent update/s

    Jake_Lancia

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    I'm constantly getting nullPointer loops (nullPointer Exception: null) after the latest update, which is kinda infuriating :/ Getting it on Cake Build and Elwyn Returnity servers (so far) but not on singleplayer.

    PC specs, if needed, are enclosed in a spoiler, and a copy of logstarmade.0.log has been uploaded.

    OS: Microsoft Windows 10 Pro version 1607
    CPU: AMD FX-8150 Eight-core (3.6ghz)
    GPU: Nvidia GeForce GTX 760 2GB
    RAM: 16gb 1866mhz DDR3
    HDD: SanDisk 120gb SSD
     

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    Aesthetics

    Dark Lord of the Sith
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    NullMade™
    [doublepost=1484774419,1484773978][/doublepost]
    I have the same problem. Here's my log:



     

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    nightrune

    Wizard/Developer/Project Manager
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    Can you try clearing the client cache?
     

    Captain Tankman

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    Got quite a few nullpointers recently aswell. No loops, single nullpointers every here and there. Here's the log from my latest one that just happened
     

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    Jake_Lancia

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    I'm getting reports that on Cake Build at least, the nullPointer loops may be caused by the station I'm building there, as everyone who TPs to it experiences a nullPointer-related crash around it. BP can be provided in a PM if needed, for checking.
    [doublepost=1484776468,1484776089][/doublepost]Aaaaaaaaaand another one, from crazyf22raptor
     

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    • Tester
    looks to me like something with the chat system
    [2017-01-18 21:51:59] GLFRAME processErrorDialogException()
    [2017-01-18 21:51:59] java.lang.NullPointerException
    [2017-01-18 21:51:59] at obfuscated.aHc.e_(SourceFile:180)
    [2017-01-18 21:51:59] at obfuscated.aGG.e_(SourceFile:128)
    [2017-01-18 21:51:59] at obfuscated.hu.e(SourceFile:1732)
    [2017-01-18 21:51:59] at obfuscated.hO.e_(SourceFile:415)
    [2017-01-18 21:51:59] at obfuscated.hp.e(SourceFile:562)
    [2017-01-18 21:51:59] at obfuscated.hp.b(SourceFile:736)
    [2017-01-18 21:51:59] at obfuscated.hp.e_(SourceFile:435)
    [2017-01-18 21:51:59] at obfuscated.aEu.g(SourceFile:546)
    [2017-01-18 21:51:59] at obfuscated.aEu.a(SourceFile:686)
    [2017-01-18 21:51:59] at obfuscated.aEA.b(SourceFile:652)
    [2017-01-18 21:51:59] at obfuscated.U.e(SourceFile:953)
    [2017-01-18 21:51:59] at org.schema.game.common.Starter.startMainMenu(SourceFile:1434)
    [2017-01-18 21:51:59] at org.schema.game.common.Starter.main(SourceFile:980)
    are all the Logs from the Cake ?
     
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    do they have something in common ?
    maybe using a third party tool interacting with the chat system or something like that ?
     

    Jake_Lancia

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    Cake Build has a homemade admin tool that interacts with chat, but you'll have to ask therimmer96 if Returnity has a similar setup.
     

    therimmer96

    The Cake Network Staff Senior button unpusher
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    ER has nothing that is interacting with the chat. That tool is built off of Starnet anyway, so it shouldn't cause any issues.
     
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    Ok. . good . i dont think i have seen a report for this yet ... i will use the logfiles from here and make one.
     
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    • Legacy Citizen 3
    I have the same problem, every time i try and spawn on CBS i get nullpointerexeption, heres my log.
     

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