For the blueprint issue. find the file called server.cfg in your starmade directory and look for the entry:
CATALOG_SLOTS_PER_PLAYER
Change the number to whatever amount you want (-1 for unlimited slots).
Also, if you\'re only encountering that one shop at spawn, look for the following in the server.cfg file:
SHOP_SPAWNING_PROBABILITY
Default is 0.08 meaning whenever a sector is first generated (When someone explores it) there\'s an 8% change that a shop is created. 1 means a shop always spawns in every sector, 0 means only the spawn shop exists.
The pirate and trading guild factions are automatically created when the universe is made, so there\'s no need to create them. NPCs DO need blueprints in order to spawn. In-game, enter the catalog tab and choose the admin section. You can see which blueprints you have on the server. Click a blueprint and choose permissions; check the box \"EnemyUsable\" if you want pirates/traders to spawn in those ships.
Use /initiate_wave (powerlevel) (spawndelay) so /initiate_wave 5 10 will spawn a level 5 pirate wave 10 seconds after the command is input.