Is everyone in the community forgetting that they also made INTEGRITY a thing, not to mention local shields. Great! You build a giant dumb bell or stick with 20x more power than my ship. Now that you don't have a massive shield covering the entire ship, my mates and I will just focus fire on that weak thin section connecting your stabilizers to your reactor. The new integrity mechanic means you will lose your stabilizers and all that power will be meaningless.
That type of ship will be fine for 1v1, but who here honestly actually finds 1v1 PVP fun? I know I never did. So boring!
I am happy they are finally shaking up ALL the systems in the game. People keep discussing the new meta in terms of only how much power than can get out of it, but forget that you have to be able to effectively use that power and integrate it with ALL of the new systems.
The old days of people creating massive dreadnoughts, with massive shields, and massive alpha strike weapons was a lame meta. This was made especially true when docked reactors became a thing. Hell, that's part of the reason I left the game for the last few years. Boring PVP due to a horrid meta, not to mention our server crashing when dreadnoughts faced off.. To this day I still don't understand some of the current PVP communities obsession with the old meta, and wanting to see it continue forward. I personally have always wanted PVP battles to be slugfests with both sides slowly losing pieces of their ship, and NO alpha strike capabilities. My hope is that this update combined with some other changes (weapon nerf and armor buff) will make PVP more fun, not more of the same.
In any case I think you all are putting too much stock into the shape of the ship ONLY how it pertains to power efficiency without considering all other systems and game mechanics. Is it perfect? No. But I think it is a step in the right direction for making combat fun. I would say again, but combat was never fun
That type of ship will be fine for 1v1, but who here honestly actually finds 1v1 PVP fun? I know I never did. So boring!
I am happy they are finally shaking up ALL the systems in the game. People keep discussing the new meta in terms of only how much power than can get out of it, but forget that you have to be able to effectively use that power and integrate it with ALL of the new systems.
The old days of people creating massive dreadnoughts, with massive shields, and massive alpha strike weapons was a lame meta. This was made especially true when docked reactors became a thing. Hell, that's part of the reason I left the game for the last few years. Boring PVP due to a horrid meta, not to mention our server crashing when dreadnoughts faced off.. To this day I still don't understand some of the current PVP communities obsession with the old meta, and wanting to see it continue forward. I personally have always wanted PVP battles to be slugfests with both sides slowly losing pieces of their ship, and NO alpha strike capabilities. My hope is that this update combined with some other changes (weapon nerf and armor buff) will make PVP more fun, not more of the same.
In any case I think you all are putting too much stock into the shape of the ship ONLY how it pertains to power efficiency without considering all other systems and game mechanics. Is it perfect? No. But I think it is a step in the right direction for making combat fun. I would say again, but combat was never fun