- Joined
- Feb 27, 2014
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Hi, I'm new here, and I've got several suggestions for the game.
1. Nav block.
A block that would be ideally situated in the bridge/near the core. It would be able to hold nav co-ordinates for planets, stations, shops, and anything else. You could possibly integrate a map of the solar system. This would give it some extra realism, as if your ship is disabled and boarded by someone, then they could steal the co-ordinates for all of their/factions bases and planets(Cole protocol for Halo fans :D )
2. Auto-pilot.
A block that could be linked to the nav system that could have a route/co-ordinates programmed into it by the player for it to go to a certain point in the solar system. With this trading routes etc could be set up easily. It would also leave the player free to roam around their ship during very long trips. It could also allow the player to man turrets on unarmed vessels while the auto pilot continues to fly the ship.
3. Radar array.
It could be required that on a ship you would have to have radar nodes/antenna to able to actually have a radar, rather than it just being default.
4. Air/Atmosphere/Oxygen system.
Could that be too tiresome and realistic? that would however add the additional satisfaction of being able to use atmosphere to eject one of your friends out an airlock... anyway, that would mean trees in spaceships aren't just for aesthetic purposes. A disadvantage is that everyone would have to redesign their ships, as they would need to be able to shut off certain parts of their ship to preserve the atmosphere in the rest of it. That leads to my next idea.
5. Improved airlock/door system.
It would take a lot of extra work, but if you could have a control system in your ship, where instead of/as well as a list of systems (like doors, missiles, cannons, shields etc) you could actually be given a schematic of your ship. This would allow you to select a system. Lets say in the list we select doors, and it highlights them, then you could select specific doors to open close, rather than just open all, or close all.
As far as I know, these are all original ideas.
Thanks
1. Nav block.
A block that would be ideally situated in the bridge/near the core. It would be able to hold nav co-ordinates for planets, stations, shops, and anything else. You could possibly integrate a map of the solar system. This would give it some extra realism, as if your ship is disabled and boarded by someone, then they could steal the co-ordinates for all of their/factions bases and planets(Cole protocol for Halo fans :D )
2. Auto-pilot.
A block that could be linked to the nav system that could have a route/co-ordinates programmed into it by the player for it to go to a certain point in the solar system. With this trading routes etc could be set up easily. It would also leave the player free to roam around their ship during very long trips. It could also allow the player to man turrets on unarmed vessels while the auto pilot continues to fly the ship.
3. Radar array.
It could be required that on a ship you would have to have radar nodes/antenna to able to actually have a radar, rather than it just being default.
4. Air/Atmosphere/Oxygen system.
Could that be too tiresome and realistic? that would however add the additional satisfaction of being able to use atmosphere to eject one of your friends out an airlock... anyway, that would mean trees in spaceships aren't just for aesthetic purposes. A disadvantage is that everyone would have to redesign their ships, as they would need to be able to shut off certain parts of their ship to preserve the atmosphere in the rest of it. That leads to my next idea.
5. Improved airlock/door system.
It would take a lot of extra work, but if you could have a control system in your ship, where instead of/as well as a list of systems (like doors, missiles, cannons, shields etc) you could actually be given a schematic of your ship. This would allow you to select a system. Lets say in the list we select doors, and it highlights them, then you could select specific doors to open close, rather than just open all, or close all.
As far as I know, these are all original ideas.
Thanks