- Joined
- Aug 14, 2017
- Messages
- 353
- Reaction score
- 162
One way of encouraging expansion may be addition of NPC crew. And you could also tie Faction Points to them. Total number of your faction points determines how many NPCs are willing to work for you at once and number of your bases could determine the maximum amount of FP you could hold.
Losing bases, ships, getting your homebase in blockade and so on will deplete your FP and NPC will start to leave shrinking your work base and combat support fleet.
Now if you have safe zones with low mineral densities people who don't want to constantly engage in PvP can build their bases (small and regulated by NPC mandates) there or even dock to one of the NPC Protectorate stations. Make Protectorate some kind of sufficiently advanced aliens that guide and overlook development of less powerful species or just keep their gardens in certain systems.
People who want to have their own land will expand into other systems claiming multiple asteroid fields and setting their NPC crew to mine them. Now you'll also will have a lot of targets for pirates with NPC pirates sending raiding parties of different strength depending on how large are mining operations in a star system. To lessen attacks Player Faction could spread their assets over a larger territory but it would make it harder to control and defend, making response time of the fleets longer.
Losing bases, ships, getting your homebase in blockade and so on will deplete your FP and NPC will start to leave shrinking your work base and combat support fleet.
Now if you have safe zones with low mineral densities people who don't want to constantly engage in PvP can build their bases (small and regulated by NPC mandates) there or even dock to one of the NPC Protectorate stations. Make Protectorate some kind of sufficiently advanced aliens that guide and overlook development of less powerful species or just keep their gardens in certain systems.
People who want to have their own land will expand into other systems claiming multiple asteroid fields and setting their NPC crew to mine them. Now you'll also will have a lot of targets for pirates with NPC pirates sending raiding parties of different strength depending on how large are mining operations in a star system. To lessen attacks Player Faction could spread their assets over a larger territory but it would make it harder to control and defend, making response time of the fleets longer.