Hi everyone,
I got an idea.. :D a couple ideas in fact.
SO: about the movable core.. great idea, though I see the problem with the \"Oh I\'m getting shot, better get this thing away\" - thingy. So my Idea is this: you can\'t move the core! Wait! I\'m not done. because you can. Whenever you buy a ship via blueprints. My Idea is, when you save the blueprints of a ship, it\'s not going to be saved with the respective core, but you\'ll have the choice of letting it spawn with the core. Instead when you buy it, it spawns without and you\'ll be asked to place a building block or either one of the cores on the ship. You can\'t buy a ship, if you don\'t have a core block. OOR you can and you\'ll still be asked and then just auto-buy the used core.
That way, you can\'t exploit the movable core and I think that approach is not that much of a pain in the ass in terms of coding.. since your core is basically the first block you place. The rest of the ship will be spawned around it as if you built it yourself, only that you didn\'t.
Number 2: About what Saikred said about the ship\'s turning behavior.. just calculate the center of gravity.. tadah :D well easier said than done, but you guys can do it :D
Number 3: It wouldn\'t be as bad, if you could just enter the frickin\' cockpits :D
And please excuse spelling and/ or grammar mistakes, I\'m German :P
Greetings :P!