- Joined
- Oct 24, 2013
- Messages
- 23
- Reaction score
- 1
While I am sure there are people sad that their OP designs were nerfed, these design decisions need to be made for overall balance. We are arguing over AMC balance when we don\'t even know what the final game is going to look like. What if there are three different canon like weapons? What about balance then? Whatever it is now it could completely change in the future anyway. By making these changes, there is a ton of learning done and we can further improve upon balance in the future. Shotgun builds were OP and in my opinion were not intended to be used in that way. Finally AMCs are behaving in line with how I imagine them to operate. While shotgun builds were cool, they should come at a great cost. They had too much hull clearing capability before. Before the patch, you really didn\'t have to think about power as a factor. It was just \"pew pew pew\" and no cons. Now you have to weigh pros and cons of your decision to build your weapons a certain way. I agree that it makes the question related to what you intend the weapon to do. Clearing shields is definitely a good use for AMCs. That being said, hull clearing is definitely a chore as missiles travel extremely slow and can be outrun or outmaneuvered easily. The next step could be to increase missile speed as well as balance missiles to make them relevant hull clearing weapons.