I personally think you need more kinds of weapons. A few being character weapons avaidable for purchase at shops for (I think) ALOT! My reason for this is: as the new movement and shade update is coming soon I think player combat out of ships would be fun. Another thing that I want to do as a cinematic is having a dropship droping players and the new AI characters onto a planet and having like an inter-planet siege. This would be fun as you could make some mini-games up (I think the one I think of already exists).
Next point on weapons. As I've been scrolling round the suggestions I've seen many ask for railguns, DAMMIT JUST ADD THEM! They're cool and like they could have high hull penetration and high damage but low shield damage and reload. Also something like a laser would be cool. Basicly that is a damaging version of the salvage thingy. Finally I think that AMC should get a bit of tweaking (NOT TWERKING!). The more damage they do, the more the relod time is (And more damage for the bigger guns). This would make combat between big 'heavy' ships a bit more fun as most space combat games or movies. The big mother trucker ships are slow, slow firing and freaking beast!
Ok I've think I've typed enough, May add more suggestions in the comments!
Next point on weapons. As I've been scrolling round the suggestions I've seen many ask for railguns, DAMMIT JUST ADD THEM! They're cool and like they could have high hull penetration and high damage but low shield damage and reload. Also something like a laser would be cool. Basicly that is a damaging version of the salvage thingy. Finally I think that AMC should get a bit of tweaking (NOT TWERKING!). The more damage they do, the more the relod time is (And more damage for the bigger guns). This would make combat between big 'heavy' ships a bit more fun as most space combat games or movies. The big mother trucker ships are slow, slow firing and freaking beast!
Ok I've think I've typed enough, May add more suggestions in the comments!