Ok, I really didn\'t expect this sort of attention on my first thread! 3 days straight and it\'s still at the top of the page, this really touches me a lot. Thank you.
Alright, now to respond to some replies.
@Nootau: To be honest, I seriously didn\'t consider that possibility, but I think your solution would work best. It could also work as a safety feature to prevent people from accidentally blowing up their own space stations.
@nitsuaWebb: You need to refine your idea a little bit. It seems like there\'s a good idea in there somewhere, but I can\'t find it. Don\'t get so caught up in the \"cool factor\" and go off explaining its effects or the science behind it, but instead bring it down to its bare bone essentials and ask yourself \"does something like this already exist in the game?\" If not, then follow up with \"does the game really need something like this?.\" All my suggestions come from little niches that I feel the current weapon selections (or lack therof) do not fulfill. So, go back, refine your idea, then tell us what you come up with.
@jzimmerman4: \"I really like all of your ideas except the first\"
*puts on best Dalek impersonation*
EXPLAIN! EXPLAIN! EXPLAAAAAAAAAAAAAAIN!
*cough*
Now that that\'s out of the way, I really like your suggestion, and I can see what your are getting at. It does need a bit more refining, but not much. And maybe a bit more work on balancing it. Try and find some other way to balance it, aside from the whole \"it draws a lot of power\" thing. Be creative with it. With a little work, this could be really great.
@HadrasVorshoth: Ok, I\'m just gonna say this right now. On a high concept level, this weapon is brilliant. I just absolutely love it. However, on the specifics of the weapon, you might want to refine it more because currently it seems to be far to similar to the Pulsator. Also, you might want to change the name, as Mass Impulse implies something like a railgun or coilgun.
@reddragonfall: You mean like the Hellfire Missile Pods? Yeah, that would be epic. They\'d need to be, indiviudally, very weak as to prevent them from being overpowered, but yeah. Build on this idea a bit more, because I would very much like this myself. Also, your second idea seems like it would be complicated, but still interesting. Build on that one to while you\'re at it.
@Alexander Prime: The primary difference between the AMC and the RPPC is that the RPPC has a much higher base rate of fire than the AMC. This allows it to be used for various things that the AMC just can\'t do. So...Both? On your second point, I really didn\'t consider that possibility...hm...that could be a problem. So, yeah, there will have to be limits.
Looking through all these responses, I\'m seeing quite a few weapons ideas, some of them being really good. I have an idea that I think would both help clear up the forums and help draw Schema\'s attention towards these good ideas. I can\'t do it right now because I have to leave for class, but you will see it soon! Thanks for your responses and I hope that you all have a good day!
See you in space!