Hello players,
Here are some more fixes
- fixed crash from pressing tab on some dialog text entries
- added playername autocomplete to text input panels that require player names
- added advanced options to deal with possible graphics driver bugs (compression, and mipmap options)
- improved synchronization of server segment requests to hopefully get rid of physical chunk errors (those that won't go away after restart and cache clear)
- fixed migration crah when trying to migrate block type taht is not known in the block config (custom blocks)
- compressed inventory-changed tranmission for factory blocks to be more scalable
- fixed AI error (FSMException) on servers
- fixed bug that would cause crash on starup (ResourceException)
- improved segment sorter to be more thread safe
- fixed bug where player character could be considered neutral for a short time. player character now set faction id to player's faction id before spawning
- fixed bug where sector information would not be updated correctly in sql database (causing protection mode of sector not to save, respawning asteroids etc)
- added mining effect
- improved responsiveness of all beams
- hopefully fixed crash from sorting factions by relation in teh faction hub panel
- implemented proceduraly generated background (still a little slow, can be turned on in the ingame options)
Please be especially careful with this pre-build if you plan to use it on a server, and even in singleplayer please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140207_163603.zip
(The username and password is "dev")
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema
Here are some more fixes
- fixed crash from pressing tab on some dialog text entries
- added playername autocomplete to text input panels that require player names
- added advanced options to deal with possible graphics driver bugs (compression, and mipmap options)
- improved synchronization of server segment requests to hopefully get rid of physical chunk errors (those that won't go away after restart and cache clear)
- fixed migration crah when trying to migrate block type taht is not known in the block config (custom blocks)
- compressed inventory-changed tranmission for factory blocks to be more scalable
- fixed AI error (FSMException) on servers
- fixed bug that would cause crash on starup (ResourceException)
- improved segment sorter to be more thread safe
- fixed bug where player character could be considered neutral for a short time. player character now set faction id to player's faction id before spawning
- fixed bug where sector information would not be updated correctly in sql database (causing protection mode of sector not to save, respawning asteroids etc)
- added mining effect
- improved responsiveness of all beams
- hopefully fixed crash from sorting factions by relation in teh faction hub panel
- implemented proceduraly generated background (still a little slow, can be turned on in the ingame options)
Please be especially careful with this pre-build if you plan to use it on a server, and even in singleplayer please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140207_163603.zip
(The username and password is "dev")
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema