Hello players,
HOTFIX: The server was unable to save/load ships because of a small optimization requiring less data to store and send weapon distributions. Also, 2 small additional fixes were made for some intel/ATI drivers. Keep the bug reports coming. They are very helpful!
Sorry for the bad version (0.109). That version didn't really introduce the bug, but made a bug that would happen once in a while more visible (the chunk error). Thanks to that, I was able to find the source of the bug and fix it. Hopefully this really was the end of those chunk errors.
Also, a little new feature which will play an important role. Shops now have seperate buy and sell prices. That means what you have to pay when buying can be completely different from what you get when selling. Currently the NPC shops use an equal price, but player shops can already change both prices at will.
Please be especially careful with this pre-build if you plan to use it on a server, and even in single player please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140225_030748.zip
HOTFIX (0.111): http://files.star-made.org/build/pre/starmade-build_20140225_180848.zip
(to use that please extract that file into a folder named "StarMade" and put a launcher in the directory below: e.g. if you extract it to c:\users\schema\games\StarMade, the launcher has to be in c:\users\schema\games for it to see the installation)
(The username and password is "dev". The link will be working around 15 minutes after this news post)
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema
HOTFIX: The server was unable to save/load ships because of a small optimization requiring less data to store and send weapon distributions. Also, 2 small additional fixes were made for some intel/ATI drivers. Keep the bug reports coming. They are very helpful!
Sorry for the bad version (0.109). That version didn't really introduce the bug, but made a bug that would happen once in a while more visible (the chunk error). Thanks to that, I was able to find the source of the bug and fix it. Hopefully this really was the end of those chunk errors.
Also, a little new feature which will play an important role. Shops now have seperate buy and sell prices. That means what you have to pay when buying can be completely different from what you get when selling. Currently the NPC shops use an equal price, but player shops can already change both prices at will.
Please be especially careful with this pre-build if you plan to use it on a server, and even in single player please make sure you backup your database before you use this build. Also please don't use this build to work on big projects, as i can't guarantee the data generated by the pre-build to be 100% error free, because a database migration has to be done from the old version.
You can download the build here: http://files.star-made.org/build/pre/starmade-build_20140225_030748.zip
HOTFIX (0.111): http://files.star-made.org/build/pre/starmade-build_20140225_180848.zip
(to use that please extract that file into a folder named "StarMade" and put a launcher in the directory below: e.g. if you extract it to c:\users\schema\games\StarMade, the launcher has to be in c:\users\schema\games for it to see the installation)
(The username and password is "dev". The link will be working around 15 minutes after this news post)
This version will be installed on play.star-made.org:4242 to test.
Thanks for playing StarMade,
- schema