I like the concept of occasionally having to travel to a habitated planet in order to find the necessary resources to survive. I mean just by looking at the skins of other players it is clear you play as a human and hence would have necessities.
It would be nice for at least a small portion of effort to be put in to special actions or abilities that the pilot has to perform rather than using a space ship the whole time.
Only that the shops would most likely carry food and/or water, so these might need to be quite expensive on the shop, seeing as shops aren\'t rare.
Maybe the possibility of having life support systems on the ship with the possibility of growing your own food, (by placing the planet terrain blocks such as dirt), or breeding your own (alien) animals, which also have different levels of rarity, giving better food, faster growth, more food.
The farm systems could also be managed by a new module combined with the AI already present if you did not want to worry about it your self once you got to a \'higher tech\' stage
If people really wanted, then this could also add a happiness boost to your ability to pilot the ship, increasing your effectiveness