- Joined
- Dec 9, 2015
- Messages
- 3
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- 27
I think that is the problem. thanksAlso, if you are too close to the target the missiles will bypass before locking on and then circle back around. Try staying outside of about half the missile range. I.E. If your missile range is 2000 meters (default) then stay around 1000 meters or more away from your target.
ok it is not. The Missile just misses the target and goes away to go explore the universe.Also, if you are too close to the target the missiles will bypass before locking on and then circle back around. Try staying outside of about half the missile range. I.E. If your missile range is 2000 meters (default) then stay around 1000 meters or more away from your target.
yup, exactly my experience - or it never even goes toward the target.ok it is not. The Missile just misses the target and goes away to go explore the universe.
it reminds me too much of the old "too many missiles" bug TBH. theres a lot of old feeling bugs appearing from that last update - including shipyards and possibly borky turrets etcDefinitely a new bug.
i did that, but every time i add a log or sment to my messages etc it vanishes without trace - much like making a rail door (another bug).Also provide logs, always provide logs.
Thanks!
In relation to that (and some of the Q's you're asking there), it is possible this bug could be the cause of my derpy lock on turrets that dont track, just jerk about a bit? Will try and drop you some logs and a sment later.It's a recent issue, see T2392 Target Lock Missiles Track Empty Space