Pretty much all said in the title.
Whatever method allows logic across docked entities (when that becomes a thing) also gets adapted to allow logic between stations linked with warpgates.
For doing things like controlling an iris on both sides, warning lights for announcing an incoming traveler, etc. Or potentially allowing for someone to make a system with a bunch of stations all hooked up together with jump gates that know when they fall under attack.
Whatever method allows logic across docked entities (when that becomes a thing) also gets adapted to allow logic between stations linked with warpgates.
For doing things like controlling an iris on both sides, warning lights for announcing an incoming traveler, etc. Or potentially allowing for someone to make a system with a bunch of stations all hooked up together with jump gates that know when they fall under attack.