- Joined
- Aug 27, 2014
- Messages
- 116
- Reaction score
- 24
Can anyone clarify how logic works on AI ships as regards jump inhibitors and stealth?
Can you set up an AI ship that uses either of those systems automatically? In general, what type of limitations are there for logic on systems that otherwise need players to click on the hot bar?
Can you set up an AI ship that uses either of those systems automatically? In general, what type of limitations are there for logic on systems that otherwise need players to click on the hot bar?