- Joined
- Jun 20, 2013
- Messages
- 25
- Reaction score
- 11
I started thinking about how i could light my ship's hallways but the normal square plex lights kinda seemed boring to me and how you have to place them about every 4 or 5 blocks apart. Then it hit me, how cool would it be to light the hallways with beams/lasers beneath a layer of glass! Think about fluorescent light tubes often seen in commercial buildings, the beams would be similar in functionality as to the light tubes. To make this possible i thought of things the game already has and i realized everything is already available to create these beams. Factories are the perfect example of how this idea could work. By this i mean think about how factories work, you use one block and link it to the other then the "pipe", which we will use as the beam for the lights, connects between the two blocks and it even has a animation to go along with it that we could keep to make the beams appear to pulse making them feel more alive. Each light block will work as an output that links to another light block making it feel like you're "connecting the dots." From the programming side i'm not sure if it would be better to make it as one block with the color being a GUI selection or make several blocks and each has a specific color output.