I don\'t mind both junkyard fields and junkyard planets but with a few things kept in mind - first, everything is wrecks. I\'d like automatically 90% of really valuable blocks in such a place to be destroyed. Then, there should be also random percentage of loss of all other blocks per wreck. Lastly, I want hostile NPC scavengers patrolling the area.
Yes, it may make those junkyards often offer quite some risk for small reward. But it\'s the chance of great loot (a few expensive blocks here and there) that would make people consider scavenging as a job, if it should be considered as one at all. Currently we already have too many income sources that require little to no skill or effort. Safe fields full of processed materials just asking for quick harvest for millions of credits would be horrible as it\'d add to the problem.