java runtime error in shadowcube.vsh

    StormWing0

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    EDIT

    Change another setting in your settings.cfg
    USE_INTEGER_VERTICES = true
    to
    USE_INTEGER_VERTICES = false

    If that doesn't work, try the one below.
    ---

    Replace the cubegrp.vert.glsl file with the one I uploaded here.
    It's located in your ./StarMade/data/shader/cube/groups folder.
    The download just made another error of the vert and frag throwing an error of Vertex sharder doesn't write to gl_Position.
    [doublepost=1507131320,1507131244][/doublepost]
    Found a copy of the game that runs for me, v0.199.646
    No idea what's up with the difference but this copy of the shadowcube.vsh file runs for me and doesn't crash so far. :)
    This post of mine from earlier is the only thing that seems to work.

    I found the solution.
    In launcher, go back to ver 0.199.646 which should run perfectly fine. then, go to \StarMade\data\shader\cube\quads13 and copy the shadowcube.vsh file somewhere else.
    Update to latest release via launcher and again go to \StarMade\data\shader\cube\quads13 and replace the present shadowcube.vsh with the one you copied
    Yep same here.
     
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    yep i do the same on all new updates.
    i have the file copied in a folder on my desktop just for that.
     

    Lancake

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    While that file may 'fix' it, it's mostly a workaround and can lead to some other unwanted behavior.

    Our latest dev build, 0.200.113 includes more information that will help us determine what is actually being reported from intel.
    Can anyone that had this issue, install the dev build 0.200.113 in a separate folder? Please don't install this over your normal installation as this is a completely experimental build.

    With this build, you should still crash and experience the same issue, but your logs and graphicsinfo.txt will contain more info.
    Please upload your logstarmade.0.log and graphcisinfo.txt after encountering the issue with that build.
     
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    Err 0.200.114 is out i install 0.200.113 still or really the last one ?
     
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    Mwaaa hah ahahahah :/


    I can't believe it !

    First launch and no crash ! I have been crashing for the past 4 or 5 month now without replacing that file.

    No idea what you did but it solved the problem.

    I used version 0.200.113.
    I'm going to upgrade to the next one and see what happen.

    Same game runs fine with 0.200.114
     
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    StormWing0

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    Yep update works for me too, although I'm having really bad RAM issues at the moment adding and removing large numbers of blocks.
     

    Lancake

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    Maybe the settings.cfg of your normal installation has a few settings that still force a few things (the ones I suggested altering in previous posts).
    Perhaps copy and replace that one over to your new, dev build installation and try again.
     
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    I'm trying this game for the first time. I think I have the same issue, and this error keeps popping up

    What do I do? I don't really follow the above solutions. (remember, I'm brand new)
     
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    please provide the logstarmade.0.log file from that failed gamestart.
    to be found in the logs folder inside the starmade install
    just drag it into an answer here.
     
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    I cannot access any .log files. The forum wont let me upload what I have, which is .log.lck... I have the steam version

    *edit*
    Ok, so the file is just locked. How do I unlock it?
     
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    You are running the game on an embedded Intel GPU.
    the Driver seems to not be recognised properly, it is only supporting OpenGL2.1 (which if true suggest an older CPU), i am not sure right now ... but 8.15xxx sounds a bit old for the drivers version to me.

    Code:
    Adapter: null
    Driver Version: null
    Vendor: Intel
    OpenGL Version: 2.1.0 - Build 8.15.10.2993
    Renderer: Intel(R) HD Graphics
    please take a look at the Startmenu->Computer-> right Click properties and identify the exact CPU version.
    in case you are running a Notebook with dedicated grafics, you have to make java use that better GPU.
    (by default its set to use the power saving internal one)
     
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    That means you are using a nearly 8 years old CPU.
    To run starmade itself that should still be fine.
    However, i checked and the drivers you are using are indeed the newest ones ... only that they are 5 Years old too.
    sorry to say but it could very well be that the embedded HDGrafics of that CPU are not suitable to run starmade.

    i will point a dev to the logfile of yours. maybe he knows a workaround.
     
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    I would appreciate anything you can do, but I understand. Thank you for your help.
     
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    swinglow20 ... hi ... i talked to someone about this and he took a look and he thinks this isnt fixable.
    are you using a Notebook or is this a normal Desktop PC ?
    in case it is a desktop you may want to think about upgrading it with a cheap GPU.
    an RX560 or NV1050 i guess would do.