- Joined
- Feb 2, 2015
- Messages
- 15
- Reaction score
- 6
I've built a bunch of auto-extractors but right now I'm working on a concept ship that will deploy multiple extractor modules. So far There are only two problems, one is the AI (which I suspect is being worked on already) and the other is inventory transfer.
Right now, there's no good way to transfer inventory between ships, either docked or undocked. This problem can be solved pretty easily with the addition of an inventory transfer beam.
Proposed Behavior:
When fired at a storage container on an unshielded or docked structure, the inventory transfer beam transfers the contents of any targeted storage block to the beam's slaved storage block. (at a game-balanced rate)
This would allow the following behavior:
Remote-activated inventory transfer on docking for industry/commerce ships
Auto-unloading of cargo on station-approach
a rudimentary system for remote signaling supply-chain systems
better shuttlecraft
ship-to-ship theft/piracy
Right now, there's no good way to transfer inventory between ships, either docked or undocked. This problem can be solved pretty easily with the addition of an inventory transfer beam.
Proposed Behavior:
When fired at a storage container on an unshielded or docked structure, the inventory transfer beam transfers the contents of any targeted storage block to the beam's slaved storage block. (at a game-balanced rate)
This would allow the following behavior:
Remote-activated inventory transfer on docking for industry/commerce ships
Auto-unloading of cargo on station-approach
a rudimentary system for remote signaling supply-chain systems
better shuttlecraft
ship-to-ship theft/piracy