Hello!
This has probably discussed at length already, but I'm not sure where to pick the thread up, so I start a new one.
At the moment you can't set specific permissions for other factions. You have either F or P for faction-only or public access. But what if you want to share a storage with a specific or several specific factions or built a ship or station together, without missing out on a faction module or setting public access.
You could have a special F-module, lets call it the sF-module, that you could use like the usual F module, but where you set a specific faction. And to be able to select multiple faction, you might use a sF-controller, that you place next to a block like the F-module, but then link it to as many sF-modules that are needed. As a special case, you could make the faction permission module linkable to the sF-controller, so you could share ships and stations, etc.
But there should be a rule that revokes the sF-permissions in case a war brakes out with the faction named in the module. Minimal diplomatic status should be neutral, or you cant set the faction or settings get reset in case the condition is not met. In any case is the owner of the permission module still the owner of the entity, so there should be motivation to balance the numbers of entities that are shared by the number of ownership relations (faction A owns X but shares it with B, faction B owns Y but shares it with A; that would be balanced).
So what do you think?
This has probably discussed at length already, but I'm not sure where to pick the thread up, so I start a new one.
At the moment you can't set specific permissions for other factions. You have either F or P for faction-only or public access. But what if you want to share a storage with a specific or several specific factions or built a ship or station together, without missing out on a faction module or setting public access.
You could have a special F-module, lets call it the sF-module, that you could use like the usual F module, but where you set a specific faction. And to be able to select multiple faction, you might use a sF-controller, that you place next to a block like the F-module, but then link it to as many sF-modules that are needed. As a special case, you could make the faction permission module linkable to the sF-controller, so you could share ships and stations, etc.
But there should be a rule that revokes the sF-permissions in case a war brakes out with the faction named in the module. Minimal diplomatic status should be neutral, or you cant set the faction or settings get reset in case the condition is not met. In any case is the owner of the permission module still the owner of the entity, so there should be motivation to balance the numbers of entities that are shared by the number of ownership relations (faction A owns X but shares it with B, faction B owns Y but shares it with A; that would be balanced).
So what do you think?