On a previous thread, I talked about possibly changing the logic system, so that the logic activates sequentially, rather than all at the same time. Logic Steps, I had called them. However, it got literally no attention, so I'm going to talk about them again, except with something that can be implemented easier than changing the entire system.
Introducing the Instant Delay Block. This will act as a normal Delay block, however, it's Delay will be restricted to the single logic tick, rather than half a second, making the delay almost un-noticeable by the human eye (hopefully).
This simple addition will allow for the use of more complicated logic setups, and even reduce lag. One of the biggest problems with making a proper computer or Conway's Game of Life in logic is the sheer number of blocks required, due to the fact that the same RAM or thread cannot be used more than once per tick. If this was to be introduced, then multiple changes and processes can happen almost instantaneously, significantly reducing the number of blocks needed for a variety of logic devices.
Introducing the Instant Delay Block. This will act as a normal Delay block, however, it's Delay will be restricted to the single logic tick, rather than half a second, making the delay almost un-noticeable by the human eye (hopefully).
This simple addition will allow for the use of more complicated logic setups, and even reduce lag. One of the biggest problems with making a proper computer or Conway's Game of Life in logic is the sheer number of blocks required, due to the fact that the same RAM or thread cannot be used more than once per tick. If this was to be introduced, then multiple changes and processes can happen almost instantaneously, significantly reducing the number of blocks needed for a variety of logic devices.
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