- Joined
- Jan 21, 2013
- Messages
- 215
- Reaction score
- 43
I wanted to make a couple suggestions, but first we have to face the fact that Starmade rocks. I get excited everday thinking about where Schema is going to take us next. Here are some ideas that we have been kicking around and talking about in chat.
Infinite types of weapons/shields/hull:
This is a simple idea that goes along with the whole crafting approach. Certain minerals/objects around the universe have certain properties and these can be added to weapons systems you make. For weapons you could have different damage types and effects like area damage or chain attacks. You could mix and match types of effects and damages to make truly unique weapons that no one in the universe has. I think of epic one of a kind weapons built with skill adding yet another unique, challenging, and rewarding system to the Starmade experience. If we have it for weapons why not have it for shields and hull types as well. It would add a unique strategic element to the game with people trying to outwit weapon systems with specialized shield and hull types.
Armor Thickness
I would like to suggest that we make armor resist a certain amount of damage based on how thick it is. This would simulate how massive structures tend to be hard to damage. Basically if a hull was a certain thickness a weapon system would have to do a certain threshold of damage to even touch it. As thinckness increases so would the the total damage of the weapon system in order to penetrate it. I envision a small fighters energy weapons being unable to damage the hull of a large battleship. I also think that armor should absorb a certain amount of damage as well and this should increase based on how thick the armor is. You would need a weapon of sufficiemt damage to even chip away at the armor. This would also increase the lenght of combat for large ships.
Faction Log:
One thing I have always found disturbing is the lack of knowledge about what happened to your stuff when your off the server. Ships will dissapear, people will join your faction, another faction will blow up one of your starbases and you don't know any of it. What I would like to suggest is a faction log that everyone can read that lets people know what happened while they were away.
Infinite types of weapons/shields/hull:
This is a simple idea that goes along with the whole crafting approach. Certain minerals/objects around the universe have certain properties and these can be added to weapons systems you make. For weapons you could have different damage types and effects like area damage or chain attacks. You could mix and match types of effects and damages to make truly unique weapons that no one in the universe has. I think of epic one of a kind weapons built with skill adding yet another unique, challenging, and rewarding system to the Starmade experience. If we have it for weapons why not have it for shields and hull types as well. It would add a unique strategic element to the game with people trying to outwit weapon systems with specialized shield and hull types.
Armor Thickness
I would like to suggest that we make armor resist a certain amount of damage based on how thick it is. This would simulate how massive structures tend to be hard to damage. Basically if a hull was a certain thickness a weapon system would have to do a certain threshold of damage to even touch it. As thinckness increases so would the the total damage of the weapon system in order to penetrate it. I envision a small fighters energy weapons being unable to damage the hull of a large battleship. I also think that armor should absorb a certain amount of damage as well and this should increase based on how thick the armor is. You would need a weapon of sufficiemt damage to even chip away at the armor. This would also increase the lenght of combat for large ships.
Faction Log:
One thing I have always found disturbing is the lack of knowledge about what happened to your stuff when your off the server. Ships will dissapear, people will join your faction, another faction will blow up one of your starbases and you don't know any of it. What I would like to suggest is a faction log that everyone can read that lets people know what happened while they were away.