This is not a "ADD HARDENED HARDENED HULL" suggestion.
I believe the strength of hull should be based on the thickness of it from the point of impact.
EG, I built a 20 block long by 2 block high, 2 block wide "strip" of armor.
If it is attacked from the front, 20 blocks of hull would be facing the enemy, thus, increasing its thickness from the point of impact and decreasing the damage. Currently, the game counted each hull as a seperate entity which do not interact with each other.
If hit from the side, it only need to penetrate TWO blocks of amor, much less than the front.
(yes, it is confusing)
The "Thicker" the armor, the better the protection. Obviously, it should be capped, so it isn't invincible, and this could be left to the admins to decide by adding a config file to change. But the general idea is so "Thickness" can affect armor, instead of the current 1+1 = 2 system, maybe a 1+1= 4.
This will also stop the fighters vs Fighter from being an hour long unlike the common suggestion of buff hull or Nerf AMC, due to the very fact fighters will not and cannot have 100 block thick armor.
I believe the strength of hull should be based on the thickness of it from the point of impact.
EG, I built a 20 block long by 2 block high, 2 block wide "strip" of armor.
If it is attacked from the front, 20 blocks of hull would be facing the enemy, thus, increasing its thickness from the point of impact and decreasing the damage. Currently, the game counted each hull as a seperate entity which do not interact with each other.
If hit from the side, it only need to penetrate TWO blocks of amor, much less than the front.
(yes, it is confusing)
The "Thicker" the armor, the better the protection. Obviously, it should be capped, so it isn't invincible, and this could be left to the admins to decide by adding a config file to change. But the general idea is so "Thickness" can affect armor, instead of the current 1+1 = 2 system, maybe a 1+1= 4.
This will also stop the fighters vs Fighter from being an hour long unlike the common suggestion of buff hull or Nerf AMC, due to the very fact fighters will not and cannot have 100 block thick armor.