Starmade ideas and suggestions.
Hey guys, I'll be adding any ideas I get here!
Weapons
Now while the weapons are good for an alpha release, there are a few changes that I personally would like to see.
First of all, missiles. Simply put, their speed needs to be relevant to how fast you are travelling at their launch
I would like to see AMCs have color variations, emit light, have a small splash effect on their damage, and NOT be pinpoint accurate.
Slower firing, powerful AMCs (say one every few seconds) should be able to pass through several layers of blocks if they are powerful enough. This would give them a use other then shield breaker/tunneling tool.
Blocks
I would like to see more block variation. Say a thruster block with 4 times the power and energy consumption for less blocks needed for bigger builds.
A tractor beam/grappling block would be handy for dragging defeated ships to a station/harvesting facility. This may be able to be used as a weapon.
Physics
Magnetism of ships, and a larger gravity field for planets. Suns need gravity.
Entity splitting. I know this has been suggested a lot.
Collision damage. Instead of deleting blocks, displace them (denting) as well as a damage relevant to the force of the crash and mass of the ship.
Natural events
There should be moving asteroids, nebulae, black holes, wormholes and other anomalies. A space electrical storm might damage your shields and disable weapons for a limited time.
Textures
There needs to be a more fitting damage sprite. The current one looks out of place.
Hey guys, I'll be adding any ideas I get here!
Weapons
Now while the weapons are good for an alpha release, there are a few changes that I personally would like to see.
First of all, missiles. Simply put, their speed needs to be relevant to how fast you are travelling at their launch
I would like to see AMCs have color variations, emit light, have a small splash effect on their damage, and NOT be pinpoint accurate.
Slower firing, powerful AMCs (say one every few seconds) should be able to pass through several layers of blocks if they are powerful enough. This would give them a use other then shield breaker/tunneling tool.
Blocks
I would like to see more block variation. Say a thruster block with 4 times the power and energy consumption for less blocks needed for bigger builds.
A tractor beam/grappling block would be handy for dragging defeated ships to a station/harvesting facility. This may be able to be used as a weapon.
Physics
Magnetism of ships, and a larger gravity field for planets. Suns need gravity.
Entity splitting. I know this has been suggested a lot.
Collision damage. Instead of deleting blocks, displace them (denting) as well as a damage relevant to the force of the crash and mass of the ship.
Natural events
There should be moving asteroids, nebulae, black holes, wormholes and other anomalies. A space electrical storm might damage your shields and disable weapons for a limited time.
Textures
There needs to be a more fitting damage sprite. The current one looks out of place.