First off, i have to say i love this game. But there are some noticeable problems when building very large ships. I typically go big... really BIG! 1000m-2000m long builds that has 2mil blocks+ titans. Building so large means you have to rely on systems that are lacking in this game. I'm sure others have brought this up but i felt its my obligation as an alpha tester to voice my concerns to help with a better game.
1) Turrets currently do not have the ability to properly protect titans. http://starmadedock.net/threads/turrets-system-with-pictures-poll.2764/ has the right idea. Let the turrets move freely and allow the weapon systems to remain inside the ship. Also letting the turrets become apart of the body so it will use the shields. Allow us to have more options of control over the AI of the turrets. I shouldn't have to fly really close to an enemy while keeping them at a certain angle for a turret to work.
2) The main reason i wanted to make the thread was to talk about turning. Real world turning based on mass is great and should be implemented instead of length of ship. Why not just create directional thruster. Allow the thrusters to face different directions that would increase the turn rate. directional thrust based with mass would allow faster turns for massive ships but nothing crazy. it would allow the ships to be more manageable and fun to play.
1) Turrets currently do not have the ability to properly protect titans. http://starmadedock.net/threads/turrets-system-with-pictures-poll.2764/ has the right idea. Let the turrets move freely and allow the weapon systems to remain inside the ship. Also letting the turrets become apart of the body so it will use the shields. Allow us to have more options of control over the AI of the turrets. I shouldn't have to fly really close to an enemy while keeping them at a certain angle for a turret to work.
2) The main reason i wanted to make the thread was to talk about turning. Real world turning based on mass is great and should be implemented instead of length of ship. Why not just create directional thruster. Allow the thrusters to face different directions that would increase the turn rate. directional thrust based with mass would allow faster turns for massive ships but nothing crazy. it would allow the ships to be more manageable and fun to play.