The fact that I am unable to place the 'bottom' of hull corners on the sides of blocks is a rather extreme annoyance. It leaves very awkward empty spots where vertical and horizontal wedges meet next to a flat surface.
Also, triangular corners that can be used in intersections between wedges converging on all axes would be nice.
Also, triangular corners that can be used in intersections between wedges converging on all axes would be nice.