Hull corners need more rotation options.

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    • Legacy Citizen 3
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    The fact that I am unable to place the 'bottom' of hull corners on the sides of blocks is a rather extreme annoyance. It leaves very awkward empty spots where vertical and horizontal wedges meet next to a flat surface.

    Also, triangular corners that can be used in intersections between wedges converging on all axes would be nice.
     
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    It would make sense to improve advanced build mode now rather than later.
     
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    If it could be done for most of the rotations, why would it be difficult at all to put in the last few?
     
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    I\'m sure Schema will implement it; it\'s just not at the forefront of his to-do list while shields and AMC get changed. It\'s also bound to be a bit more important now that in the prerelease there\'s recipes to directly change hull into corners/wedges and back (it\'s no longer expensive to go out and get them).
     
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    • Legacy Citizen
    The Current Corner peices only work for Vertical Pymides or inverted ones, but since you cant lay them on their side they are no use for ship noes\'s It would mean adding a further 16 orientations to the 8 already available but it would expand their usability.

    Also the addition of a 3 corner wedge (one with slops on all three sides,) would allow for even more creativity but again it would need all 24 Orientations available to be useful