- Joined
- Jun 11, 2016
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- 1,170
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Okay I just found out that you can prevent a turret from moving with a door. So if you have the door closed it is basically "deactivated", and if the door is open the turret is "activated". Even though it still fires if there are targets in its sight angle.
Not totally reliable and might get buggy by changes in future updates, but hey! For me it is a big benefit.
Pls correct me, if this is allready known. Then I am sorry for making another thread about it. I did not find a solution via goole.
Not totally reliable and might get buggy by changes in future updates, but hey! For me it is a big benefit.
Pls correct me, if this is allready known. Then I am sorry for making another thread about it. I did not find a solution via goole.