- Joined
- Oct 18, 2015
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- 76
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So I've got the idea to make a low-profile ball turret, but before I start I want to make sure my effort won't be wasted.
The turret would rest in a crater and be attached to a logic-rotator. When activated the turret will either rotate around and be on the outside of the ship, ready for use, or comfortably inside the ship, invisible to ships who might think me unarmed.
So the question is.. how far up the "entity structure: will the "Activate all docked turrets" go? Will the command pass through the z-rotating base, the x-rotating base, into the y-rotating base? Or is it programmed into the game to only activate through 2?
Apologies if that made no sense.
The turret would rest in a crater and be attached to a logic-rotator. When activated the turret will either rotate around and be on the outside of the ship, ready for use, or comfortably inside the ship, invisible to ships who might think me unarmed.
So the question is.. how far up the "entity structure: will the "Activate all docked turrets" go? Will the command pass through the z-rotating base, the x-rotating base, into the y-rotating base? Or is it programmed into the game to only activate through 2?
Apologies if that made no sense.