I increased my single player server size to nearly x3 the standard size but my weapons do not reflect that increase in size. I remember reading that there was a way to increase weapon range but I could not find it in my server settings.
My question is how does one increase weapon ranges for all weapons?
Open the BlockBehaviourConfig (Found in Starmade -> Data -> Config)
You will be looking for 4 Areas in Particular; This is the first one
-<Cannon>-<BasicValues><Damage>15</Damage><Distance>1000</Distance><Speed>5</Speed>
<!-- In relation % to server max speed 1 = 100% -->
<ReloadMs>3000</ReloadMs><PowerConsumption>150</PowerConsumption><AdditionalPowerConsumptionPerUnitMult>0.1</AdditionalPowerConsumptionPerUnitMult>
<!-- Nerf based on amount of groups connected to the same controller: powerConsumption * (1+countGroups*thisValue); 0 tu turn off nerf-->
</BasicValues>
Which is then followed by 4 sections for the 4 slave systems, and then Missiles -> 4 slaves, -> Beams -> 4 slaves -> Pulse -> 4 slaves
You want to change the <Distance>A Number</Distance> Sections that are between <BasicValues>Words</BasicValues>
The Slave Systems just modify the Basic Values by a Percent, so Changing the Distance in Basic values to 2000 from 1000 will give all Cannon weapons 2x the Range.
It makes a lot of sense. It in short means that for every combination of master, save, and effect I have to modify the range of each manually.
Now the real problem is making sure I get all combinations.
No, It means you only have to change 4 Numbers; The Distance on the Basic Values.
Effects and Slaves add a Modifier (Beam basically adds Range x2). You just have to find the Basic values set and Alter the Distance Value there.
No, It means you only have to change 4 Numbers; The Distance on the Basic Values.
Effects and Slaves add a Modifier (Beam basically adds Range x2). You just have to find the Basic values set and Alter the Distance Value there.
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